>>11344What do you mean by 'dev' exactly? Indie developers usually have very limited budgets and manpower and aren't really capable of devoting the hours needed to make assets to the highest standard and refine them and polish them to a mirror sheen even if they want to. Especially since the vast majority of indie games fail to ever actually turn a profit.
The AAA industry, on the other hand, is notoriously shitty with low wages, and extremely high demands with garbage company 'cultures' revolving around crunching yourself to death if you don't want to get fired. They generally have insane employee turnover and the bulk of their workforce are going to be kids in their early 20's straight out of college with little to no experience, because everyone else has moved onto jobs where they get deep dicked by porky somewhat less. Besides a lack of experience, they may not even have any conception of how things could be done better because they grew up with shitty games themselves and think that's just how it is done.