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 No.9361

People keep saying that realism is what's ruining games and movie adaptations but does it really? I get it, "realistic" graphics can look bad and can tank the performance. I understand that many realistic AAA games are generic open-world over-the-shoulder action games (or CoD). I understand that Disney remakes and Netflix adaptations are hot garbage. But I feel like it's a problem of overblown budgets, bad art design, bad development tools/cinematography, pandering to mainstream audiences and just plain incompetence rather than an inherent flaw of realism. AA games are doing just fine with realistic graphics, you just need to know what you're doing. Honestly, this sentiment feels like the opposite of "realism good, animation bad" and is just as insufferable. Instead of critiquing actual bad practices of the AAA industry and its sheer capitalist greed we overfocus on arbitrary shit of whether a character looks realistic or not. Who cares?
>Devil May Cry V was fire
>Grand Theft Auto V was fire
>One Piece was fire
>How to Train Your Dragon was fire
>Helldivers 2 was fire
A good work of art is a good work of art regardless of its artstyle, no?

What are your thoughts?

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