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File: 1608528231533.jpg ( 16.12 KB , 300x200 , external-content.duckduckg….jpg )

 No.5870

I'm currently replaying Fallout 4 in survival difficulty with a fuckton of mods and I got to say it's pretty fun, I also learnt to enjoy more what stories are told by the environment even if the actual writing is still awful.

But recently I discovered this
https://en.wikipedia.org/wiki/Minutemen_(anti-Communist_organization)
So what the fuck is up here, we are meant be the leader of the minutemen (out of nowhere) in a game clearly made up of 50' and 60' references, there's no way the creators did not know about this (or is there? I mean the plot is retarded). Does Preston even know he's black??

Anyway I was building homes and infrastructures for the working men and women of the commonwealth but now I don't know what to think. Am I the bad guy? There's not even an anarchist faction similar to the followers of the apocalypse I could go with in this game. Should I just become a raider and wait for Caesar to rebuild the productive forces?
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 No.5871

File: 1608528231638.jpg ( 84.81 KB , 1280x720 , external-content.duckduckg….jpg )

Also I found this stuff when reading about COINTELPRO, you should be familiar with it but here's the rundown

>In 1971 in San Diego, the FBI financed, armed, and controlled an extreme right-wing group of former members of the Minutemen anti-communist para-military organization, transforming it into a group called the Secret Army Organization that targeted groups, activists, and leaders involved in the Anti-War Movement, using both intimidation and violent acts.


>The FBI also financed, armed, and controlled an extreme right-wing group of former Minutemen, transforming it into a group called the Secret Army Organization that targeted groups, activists, and leaders involved in the Anti-War Movement, using both intimidation and violent acts.


Fighting for the minutemen is like glowing brighter than those luminous necrotic post-humans ghouls
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 No.5876

They're obviously based on these https://en.wikipedia.org/wiki/Minutemen
However as you've seen, lots of rightoid militia larpers have re-taken the name and used it for their anti-communist and anti-immigrants orgs
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 No.5879

>>5876
Even if I'm not a burger I know about the original minutemen, I didn't mention it because it's something I gather everybody knows.

The thing is the creators didn't make a game about the XVII and XVIII century, they made it about the 50' and 60'. The "revival" of the minutemen. The ultra glowies. In a game that show the remnants of a civilization destroyed by a cold war that warmed a lot with a lot of anti communist propaganda (think how liberty prime is used as a meme by some assholes)
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 No.5885

Mod list?
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 No.5890

>>5885
7 7 Unofficial Fallout 4 Patch.esp
254 FE 0 TOP.esl
8 8 HUDFramework.esm
9 9 Homemaker.esm
10 a WorkshopFramework.esm
11 b TrueStormsFO4.esm
12 c ArmorKeywords.esm
13 d Endless Warfare.esm
14 e SS2.esm
15 f BetterModDescriptions.esp
16 10 ValdacilsItemSorting-00-ValsPicks-DLCVersion.esp
17 11 No Lowered Suppressor and Bayonet Range 1.04 FH + NW.esp
18 12 EnclaveX02.esp
19 13 K9TacticalHarness.esp
20 14 D.E.C.A.Y.esp
21 15 SurvivalTransitionSave.esp
22 16 Reverb and Ambiance Overhaul.esp
23 17 Quieter Settlements - Contraptions.esp
24 18 PD_VisualReload.esp
25 19 Quieter Settlements - Vanilla.esp
26 1a Quieter Settlements - Wasteland Workshop.esp
254 FE 1 WET.esp
27 1b LongRangeBulletHoles.esp
28 1c RaiderOverhaul.esp
29 1d Stm_DiamondCityExpansion.esp
30 1e Clean Water - Tropical - Rads.esp
31 1f ShellRain.esp
32 20 Journey.esp
39 27 Live Dismemberment - Regular.esp
40 28 Extended weapon mods.esp
41 29 Insignificant Object Remover.esp
42 2a ImmersiveVendors.esp
43 2b AnS Wearable Backpacks and Pouches.esp
44 2c AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp
45 2d Fr4nssonsLightTweaks.esp
46 2e Faster Terminal Displays (20x).esp
47 2f BrighterSettlementLights.esp
48 30 HalfAffinityCooldown.esp
49 31 NoNegativeAffinity.esp
50 32 3dscopes-replacer.esp
51 33 Immersive HUD.esp
52 34 EveryonesBestFriend.esp
53 35 def_inv_scrap_en.esp
54 36 Eli_Armour_Compendium.esp
55 37 W.A.T.Minutemen.esp
56 38 BetterSettlersNoLollygagging.esp
57 39 AzarPonytailHairstyles.esp
58 3a Vivid Fallout - All in One - Best Choice.esp
59 3b Vivid Weathers - FO4.esp
60 3c TrueStormsFO4-FarHarbor.esp
61 3d Vivid Weathers - FO4 - Far Harbor.esp
62 3e TrueStormsFO4-NukaWorld-FH-Compat.esp
63 3f Vivid Weathers - Nuka World.esp
64 40 DarkerNights.esp
65 41 DarkerNightsDetection.esp
66 42 The Eyes Of Beauty.esp
67 43 dD-Enhanced Blood Basic.esp
68 44 TrueStormsFO4-EarlierSunsets.esp
69 45 TrueStormsFO4-EarlierSunsetsFH.esp
70 46 TrueStormsFO4-FarHarborExtraRads.esp
71 47 TrueStormsFO4-GlowingSeaExtraRads.esp
72 48 CBBE.esp
73 49 FunctionalDisplays-Collectibles.esp
74 4a LongerPowerLines3x.esp
75 4b FO4 NPCs Travel.esp
76 4c Armorsmith Extended.esp
77 4d BetterModDescriptionsAE.esp
78 4e Crafting Mastery.esp
79 4f Scrap Everything - Ultimate Edition.esp
80 50 BetterSettlers.esp
81 51 BetterSettlersCleanFacePack.esp
82 52 BetterSettlersCCAPack2.0.esp
83 53 EnhancedLightsandFX.esp
84 54 Pip-Boy Flashlight.esp
85 55 X-02 PipboyLight Patch.esp
86 56 StartMeUp.esp


I had also war of the commonwealth before and it's really fun but unstable and extremely punishing when playing on survival difficulty (a glowie attacked me seconds after I came out of the vault, I was having bunkerchan flashbacks)
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 No.5891

Do you think we have enough threads for this shitty fucking series yet?
>>

 No.5905

>>5891
Make some threads about games you like then geez.
>>

 No.5909

https://www.youtube.com/watch?v=GzXAbm55DOE
The entire lore of Fallout is built on a war between communist china and USA.
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 No.5910

>>5909
True, but it's HEAVILY implied that the USA was the one to start the war because the elites wanted to wipe out the untermenschen basically.
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 No.5911

>>5910
Yeah, but it still fits the theme quite well. Nothing in the actual game of Fallout consists of fighting communists, only the aesthetics of the past remain.
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 No.5912

>>5911
Ah, right, I thought you were saying that that made it anticommunist.
>>

 No.5917

>>5909
Still cracks me up that people unironically like Liberty Prime without realizing it's a parody. How do you not get it when he says shit like
>Democracy is non-negotiable
>>

 No.5919

>>5917
Because sadly while normies are able to laugh at some 50s era propaganda, that's only because their culture's current propaganda is so much more sophisticated and elaborate.
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 No.6014

>>5870
Nobody cares. They’re larping as being in the American revolution, not being this universe‘s version of some schizo anti-communist group. Also, if you want to make your game about 10 times harder, download the nuclear winter 2287 mod. It adds temperature mechanics with clothing layers
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 No.6020

File: 1608528250023.jpg ( 45.67 KB , 600x600 , NCR pepe.jpg )

Not OP, but I'm currently starting replaying New Vegas after 5 years, I'm going to side with the NCR, and nobody can stop me.
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 No.6024

File: 1608528250789.jpg ( 2.87 MB , 3840x2160 , 20201109182520_1.jpg )

i was thinking about getting to this after about a week of playing nothing but AC Valhalla. i might try my hand at building a factory.
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 No.6026

>>6020
Any reason why not House? His ending literally is NCR but better (as NCR now becomes the destination for all his new technological exports), except the NCR leadership gets humiliated.
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 No.6028

File: 1608528251328-0.png ( 2.93 MB , 1920x1080 , custom trooper 1.png )

File: 1608528251328-1.png ( 3.32 MB , 1920x1080 , custom trooper 2.png )

File: 1608528251328-2.png ( 3.39 MB , 1920x1080 , custom ranger 1.png )

File: 1608528251328-3.png ( 3.5 MB , 1920x1080 , custom ranger 2.png )

I guess this is the fallout general now

I am playing a heavily modded version of Fallout:DUST after a fun playthrough of the successor prequel mod on Fallout 4 (confusing, I know) in Fallout:FROST. Doing an NCR deserter, and he has gone from a (fairly) badass looking trooper to having his own custom (and slightly defaced) ranger armor.
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 No.6029

>>5879
Tbh given everything we see of the minutemen there’s a near 100% chance that the intent was for the MM to be LARPers of the original Minutemen of the Revolutionary War.
The first place we meet them is literally a broken down memorial to the war…
>>

 No.6030

>>6029
well there would not really be a revolutionary war to fight, unless they would want to rewrite the institute from what they did in Fallout 3 or rewrite the BoS to be psuedo-Redcoats (which would both be retarded, and early concept art shows a lot of the BoS and Minutememes fighting together, so it would have probably been the institute if anything). I think the Minutemen as a title was more just a way to reinforce how the remains of the US still has enough ideological sway to influence how the post-war people feel about themselves and identify by, in the same way the New California Republic is. In fact really the only factions to ever really form a unique identity largely divergent from the ideas of America are the Followers of the Apocalypse and the BoS (and also Caesar's Legion but they copied Rome so it doesn't count).
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 No.6098

File: 1608528262009.png ( 1.16 MB , 1177x611 , indeed.png )

>>6026
Not the comrade you're replying to but the based realpolitik chaos ending is helping the NCR at first. Seeing how the NCR deals with dissidents. The counterattack on the prison, the treatment of westside, war crimes against the Khans etc and then honoring the truce with the Legion once you hit the strip. Go see what Caesar has to say, fix their howitzer and leave once you upgrade the robots. He'll ask you to kill House. Humor him and leave to grab Boone. Come back to the fort, go in guns blazing a kill Caesar. Go back to the Strip and kill House anyways to lowkey install Yes Man. Help the NCR after to an extent. Peacefully resolve tensions in Freeside. We don't need more good proles dead over diplomatic bullshit. Lie to Moore and get the Omertas the best chlorine caps can buy. Get them to resume business with Mick to get illegal weapons flowing into the Strip. When the time comes they'll fuck up the closet cannibals, the bossless Chairmen and the NCR embassy in one swoop. At this point the NCR glowies will tell you to dispose of the BoS but that's up to you. You can have them for an alliance but it dissolves. Enclave? They're remnants so up to you who they support. At this point foil the Legion's assassination attempt on Kimball and then kill him yourself. Congratulations you are a anarchist, communist and a traitor to the western states of the wasteland. The Kings are likely to defend inner Vegas and the wannabe mobster Omertas are pushovers with the people's robotic muscle. Useful idiots, drug addicts and statists are no match for a handloaded .45-70. The only friends you can trust in the Mojave is a big iron and the cigarette on your lip.
>>

 No.6253

I'm playing Fallout 4 for the first time now and it's kinda dull. Hate the talking protagonist.

Unique IPs: 1

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