A video game that nintendo had a legal distribution monopoly on was leaked ahead of the official release. They got really mad about that and they are trying to take it out on the video-game emulation communities, by attacking emulation related software projects on github.
So the lesson here is if you give companies like that money they are going to use it to attack your hobbies. I think this legitimizes "pirating" games because you have no legal option to buy these games without also supporting nintendo's legalistic mafia-terror.
If copy"right" wasn't set up like a monopoly, and you could buy these specific games from any distributor not just nintendo, so that you could choose to buy from non-mafia sellers, it would at least be logically possible to make a case against "piracy". But as long as that's not possible "piracy" is basically just self defense. Keep in mind that nintendo doesn't make games, it's just a legal entity, and not the same as the people that make the games like for example programmers and artists.
Obviously there also is the hole deal with DRM which is total hypocrisy, it basically attacks the concept of personal ownership of your possessions. It's property-rights for me but not for thee.
If they were to reform copy"right" and remove the distribution monopoly aspect, so that everybody with the means to distribute copies was free to do so as long as they gave royalties (as a form of revenue sharing) to the people who actually created the stuff that is being copied. Maybe that would work.
But as long as they keep the monopoly part "piracy" is basically just competing distributors that were arbitrarily banned from participating in the market. Some times people make the strange argument that pirates gain from the work of others but that's also true for the capitalists that own nintendo, by that logic all of nintendo's profits are pirated.
I sometimes feel like the copy-monopolists take the most extreme ideological positions, while we don't and that's why this hole shit drifts ever more towards reactionary insanity where Nintendo gets to rape random software devs on github as some kind of bully-frustration release mechanism and it's a crime if you play with toys "the wrong way". Maybe we should redefine piracy as everything that keeps works-of-art outside the creative-commons/public-domain and drm as a product defect. Maybe that will create a counter-weight.
Grow up and talk to people outside
>>12099>I'm a Nintendo simp
wow that's so sad.
It sounds like you're the one throwing money at them for games and dorky licensed products. Idk though. Maybe you craft your own funkypops to stick it to porkie.
You don't understand what's going on.
Nintendo is taking down open-source software projects from github. Those programs were created by random other people completely unrelated to Nintendo. It's entirely impossible that Nintendo could have any legal rights with regards to those pieces of software.
They are basically saying the copyright licenses of their games grants them the right to decide that other people's software doesn't have the right to exist.
They are attacking opensource software.
Nintendo is now trying to get emulators kicked off steam
This feels like a medieval king that says "this offends me, get rid of it"
>>12153>Nintendo is now trying to get emulators kicked off steam
Based. Fuck Steam.
This is not harming steam tho, because if Nintendo gets away with this crap they'll likely be able to pull this shit on other software distribution platforms as well.
If Nintendo can de-platform enough emulators, that means software preservationists either have to fully embrace the ways of software-"piracy". Or completely change their technical base towards recreating old programs from scratch. That means for example making a special game engine that can mimic the appearance and behavior of older tech. It also means they'll have to recreate the art assets as well. That is probably doable with a reasonable effort considering that ai-tools will speed up the process but it'll become significantly divergent clone-ware and not authentic preservation. Maybe future generations will think that people played Hyper Dario from Eightendo in the software stone-age.
I doubt this cancel-tendo business is even profitable for them, because all those crusading lawyers combing through the internet ain't doing it for free. I think this is born out of spite and vitriol.
>>12155>because if Nintendo gets away with this crap they'll likely be able to pull this shit on other software distribution platforms as well.
why do you need distribution platforms for emulators lol?
>that means software preservationists either have to fully embrace the ways of software-"piracy"
majority of emulators are open source, you only need to "pirate" bios files on some of them
>It also means they'll have to recreate the art assets as well.
art assets are just art assets lol, emulator doesn't give a shit if they are "pirated" or not
>>12156>why do you need distribution platforms for emulators lol?>majority of emulators are open source, you only need to "pirate" bios files on some of them
that's true but for long term preservation it would probably be help-full if it was normie friendly, and you know preservation is easier if the preservers are not being persecuted.
>art assets are just art assets lol, emulator doesn't give a shit if they are "pirated" or not
Yes but if software preservation shifts from software-emulation to software-recreation old assets won't be compatible anymore.
>>12157>for long term preservation it would probably be help-full if it was normie friendly
Normies just download dolphin.exe from the website.>>12156>you only need to "pirate" bios files on some of them
… and the games. It's not like breaking the encryption on the DVD and making a digital copy is any less illegal than just torrenting someone else's ISO.