>>12981To have success with something like this, it's not about enabling illegal shit. You want something that upholds laws without enabling might-makes-right battle-law. Mega corporations abuse the legal system to bully smaller competitors with malicious litigation. In those cases small producers almost always are technically right but the other side has so much litigation capacity that they'd go bankrupt trying to get justice. If you facilitate protection from this type of might makes right, all the small and medium producers will flock to your thing.
>>12981>>12982As far as media distribution goes, your goal should be to become the publisher of choice, not just doing sloppy seconds. All the creatives always complain that they get their creative vision compromised by editorial censorship of publishers. So if you can find a means to publish without that imposition, that's going to be the winning strategy.
You need better licenses too. Maybe something with levels and income-goals.
First level is crowdfunding, the makers gets payed in advance, but the price for the consumers must be very low.
Second level is a paywall like with most other publishing, this level should only remain active for max 1 year.
Third level is a flat-rate (must be single digit price) for all the stuff you published that is older than the crowdfunding and paywall level, content remains in this level for max 2 years.
Forth levels is entering modified public domain, this happens after 3 years at the latest.
license must prevent changes that can extend the duration of levels, and the modified public domain must ban republishing on platforms with full or partial automated take-down systems or adding any kind of drm.
Income-goals are meant to skip levels. So if enough people buy during crowdfunding to reach a chosen income goal, the content can go directly to flat-rate or even modified public domain. The sales from the paywall level also add to the income-goals. As a publisher you charge a percentage of the income, and you incentivize choosing lower income-goals with a lower percentage publishing fee.
AI is going to be a thing now and has to be taken into consideration, it's not going to replace creators, but it will greatly improve their productivity, single individual and small teams will be able to make appealing stuff. The best thing to do here is mimicking FOSS principles, so all the producers on your "distribution-thing" must contribute every thing they publish as AI training material, in return they get free access to the Ai stuff.
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The makers of Dark nets probably do not want you to conceptually link their thing to illegality, their intentions are about making a tool for privacy and freedom that protects vulnerable people that are being politically persecuted. Maybe be mindful of that.