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File: 1608517860677-0.jpg ( 999.19 KB , 3840x2160 , disco_2019-10-30_00-30-21.jpg )

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 No.8351[View All]

I think this game is on to something lads
139 posts and 17 image replies omitted. Click reply to view.
>>

 No.8491

>>4770
>wow this game is actually deep unlike most political games!!!!!!!
&ltdevs: we'd like to thanks Marx and Engels also the fascist routes are supposed to be a joke :^)
>fucking commie game 0/10 go back to redditsetera tranny
>>

 No.8492

>>4900
>the devs saluting Marx and Engels drains all the depth of the game
You’re a retard you know that ?
>>

 No.8493

Ok Im just gonna say it. Disco Elysium really is vastly overrated. Good, probably the best crpg story wise of the last 10 years but it is very flawed.

First, I think having no combat at all was a mistake. Combat, even if it is just servicable serves as a nice change of pace from reading all the time. This was true for Planescape, whcih the devs do their hardest to rip off, and for any other crpg as well.

The whole muh wife thing is clicheed and extremely underdeveloped.

Voice acting sucks.

Kim is a bit undercooked as a character. Though you do share a few wholesome moments with him which is nice.

The writing is very good and entertaining, though the plot really is not. It is a standard murder mystery where you do very little engaging detective work. This shambles is carried by the writing, mitigating its stench.

The ending fucking blows. Its just a tankie coomer no one knows about and who has been living on his secret tankie island without anybody noticing apparently. Yes I get that he is supposed to draw parallels to the PC but that facet is lame and underdeveloped and very superficial when it comes down to it. Also the fact that you need to succeed a check to notice a gaping bullet wound in someones skull is bullshit.

Otherwise quite good I rate 7/10
>>

 No.8494

>>4910
So it's basically a visual novel? Why are people even calling it an RPG? It's just role-playing without the [b]game[/b].
>>

 No.8495

>>4913
There is a basic pen and paper element to it, it's more like an adventure book really.
>>

 No.8496

>>4913
>It's just role-playing without the game.
Jesus christ you're retarded. Even more so for basing your opinion on the game and what genre it is on a single post.
>>

 No.8497

>>4910
>no detective work
This was my biggest disappointment. You're never expected to make any deductions outside of a moral dilemma or how best to smooth talk someone in a dialogue tree.
>>

 No.8498

>>4910
>The ending fucking blows. Its just a tankie coomer no one knows about and who has been living on his secret tankie island without anybody noticing apparently. Yes I get that he is supposed to draw parallels to the PC but that facet is lame and underdeveloped and very superficial when it comes down to it. Also the fact that you need to succeed a check to notice a gaping bullet wound in someones skull is bullshit.
you didn't even get the real ending
>>

 No.8499

>>4910
>It is a standard murder mystery where you do very little engaging detective work.
it's not though. It's a character-driven story about a depressed fuck-up with a murder mystery as the backdrop.
>>

 No.8500

>>5032
What's the real ending?
>>

 No.8501

>>5035
I don't want to spoil it, there's a check you need to pass during the last conversation that will make something happen. It's also dependent on whether you did a questline for the lady in the wheelchair and her husband.

There's a lot more there than just the tankie (who I still think is based because it ties together the theme of needing to let go of the past). Unless you already found it and it didn't do anything for you, in which case idk. To each his own.
>>

 No.8502

>>5042 You can post spoilered posts ya know
spoilers Scroll down and see how: https://bunkerchan.xyz/.static/pages/posting.html
>>

 No.8503

>>5043
I know, I didn't want to even post that in case you hadn't seen it, because I being genuinely surprised by it is what really made the ending work for me.

I meant the phasmid. Like I said, maybe you did get that and you didn't care for it. It's fine then. But I think it works very well.
>>

 No.8504

>>5042
Oh I know that, I thought an actual separate ending and not just a nice addition.
>>

 No.8505

>>5042
Oh no I did find the bug and even had a nice discussion about mazovian economics and it was a nice moment but it doesnt make up for anything tbh
>>

 No.8506

They literally critic idpol with the gay character we meet.
>>

 No.8507

>>5835
>the gay character
who?
>>

 No.8508

>>5840
The art student in high heels
>>

 No.8509

>>5847
>>5835
How again? Tbh I only remember defending the North Korea-esque to the neoliberal.
>>

 No.8510

>>4910
The murder reveal was the least impactful of the 4 resolutions and you fucking know it you brainlet.

This isn’t supposed to be a murder mystery per se, but like retro version of Cyberpunk. I never once felt like Sherlock Holmes but like Deus Ex’s Adam.
>>

 No.8511

Pretty good game, but I wish it had more content. I know it wasn't trying to be a huge grandiose tale like your typical RPG but the main plot still felt a little short. I got to the shootout and thought alright, here we go, this is kicking off… but then there were only about two more hours left in the main story. It just feels like you're bumbling around awkwardly for a lot of it, which to be fair might have been the point.
>>

 No.8512

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These 2 were based
>>

 No.8513

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>>6072
Wait for the spectacle.
Consoommer.
>yfw gunfight
>>

 No.8514

>>6171
Was this meant to be a coherent thought.. or what?
>>

 No.8515

>>6171
>>6172
He's trying to make fun of me for enjoying something that was meant to be enjoyable, because he's a retard.
>>

 No.8516

>>6171
This post was made by a GPT bot.
>>

 No.8517

>>6177
>GPT bot
A whatsit now?
>>

 No.8518

>>6173
To find gunfight in games enjoyable is already highly ideological.
>>

 No.8519

>>6365
Have you even played the game or are you just being a pissy faggot? It's not some glorious exciting action scene.
>>

 No.8520

>>6371
Yes, I played the game and liked it a lot.
You make a point faggot, the scene in question was neither glorious nor exciting. But it was good.
>>

 No.8521

>>6179
woah I got neat dubs, didn't even notice
>>

 No.8522

>>4910
>The whole muh wife thing is clicheed
>Voice acting sucks.
Gotta agree on those but it absolutely doesn't need fucking combat.
I want more games with this exact system but playing a different guy.
>>

 No.8523

ZA/UM has been teasing something coming "SOON" on their site these past few days, now it says "NOW", expecting something to be announced tonight at the Game Awards
>>

 No.8524

>>

 No.8525

>>6705
>>6704
Sounds awesome but goddammit, I just finished playing through the fucking thing.
>>

 No.8526

>>6705
>free
absolutely based
>>

 No.8527

When I finally kill myself I think Red Rock Riviera will be the last song I listen to
>>

 No.8528

>>6811

Be sure to scream I DON'T WANNA BE THIS KIND OF ANIMAL ANYMORE before you do it

Also, the better version of that song is "Instrument of surrender" from the DE soundtrack
>>

 No.8529

>>6816
https://www.youtube.com/watch?v=9Psy00POSQI
I like how the lyrics are basically the plot of DE
>I'll wake up in a new life
>Down by the seaside
>>

 No.8530

File: 1608518222703.png ( 1.82 MB , 763x1079 , blwcveojp5f51.png )

>>6816
Some of the flavor text for the thought cabinet really hit home in terms of how it talks about living with that sort of constant, bone-crushing despair:

https://discoelysium.gamepedia.com/Finger_on_the_Eject_Button
>Who doesn't toy with the thought of suicide sometimes? Or, like, most of the time? Okay, maybe some people don't – like the happy scientist girl named Marie, or Jean-Marc, the superstar whom everyone loves. But you – when the going gets rough, it's nice to think about your little trap door out of here. Do it. Put your finger on the eject button, see how alive it makes you feel – the freedom of finality. Think of how much they'll *miss* you.

https://discoelysium.gamepedia.com/Mazovian_Socio-Economics
>0.000% of Communism has been built. Evil child-murdering billionaires still rule the world with a shit-eating grin. All he has managed to do is make himself *sad*. He is starting to suspect Kras Mazov *fucked him over* personally with his socio-economic theory. It has, however, made him into a very, very smart boy with something like a university degree in Truth. Instead of building Communism, he now builds a precise model of this grotesque, duplicitous world.

I mean, shit. I feel like we've all had a "blackpilling" moment like that in our political journeys at one point or another.
>>

 No.8531

>>6847
>You – against the atom, the charm and the spin. Where the whole world failed – matter failed to bend to human will; human will failed to get out of bed and ties its laces – you alone, single-handedly will rebuild the dreams of the working class. You are The Last Communist.
>>

 No.8532

>He's not okay. This is just another black day, in a row of black days – something *strange* is keeping him together, making him endure…
>…an idea. Told to him by grown ups, from radio towers and leaflets, in a beautiful print when he was still a teenager: everything is possible. If we fight.
>>

 No.8533

>>6072
did you really expect that to be the starting point for the game? literally everything in the plot was building up to that moment as being the final confrontation, personally i sort of expected to die during it
>>

 No.8534

>>3043
Magical realism
>>

 No.8535

"It was real. I'd seen it. I'd seen it *in reality*."
>"The mask of humanity fall from capital. It has to take it off to kill everyone – everything you love; all the hope and tenderness in the word. It has to take it off, just for one second. To do the deed."
>"And then you see it. As it strangles and beats your friends to death… the sweetest most courageous people in the world," he's silent for a second. "You see the fear and power in its eyes. Then you *know*."
>"That the bourgeois are not human."
>>

 No.8536

anyone confused by people saying that this game was about letting go of the ideals of communism or something?

Maybe it's a valid explanation if you weren't a completionist that explored all the dialogue options, but there was so much text about how lively, young, and healthy the Deserter was.

However, as soon as the realisation that he was going to be arrested happened, he turned lifeless, and into a shell.

The phasmid becoming material happens right after the Deserter becomes lifeless. There's a small bit of flavor text, but my phasmid left me saying to continue working towards the Revolution and the workers. Right after the conversation ends, the Phasmid runs away. Also, remember to consider that there was text implying that the phasmid itself was giving the Deserter the will to keep going.

The disappearance of the Phasmid and the lifelessness of the Deserter lines up too well for me to accept the mainstream talk of "hatred and anger" made him "lifeless". It has been despair, and it has been like that for each and every one of the characters, especially Harry, that keeps people teetering between life and death.
>>

 No.8537

>>7056
>anyone confused by people saying that this game was about letting go of the ideals of communism or something?
Never heard this interpretation but not surprised that people would make up shit like this to not have to admit the game is blatantly biased towards leftism.
I think your post is basically correct. Disco Elysium is clearly a game about finding a way to keep going after failure, not embracing desistance. These are two very different things. As you mention, the conversation with the phasmid is arguably the key scene for the entire game. The point is that humans are capable of tremendous, terrifying things, and this is where we can find hope even after failing miserably, again and again. Hence "you are a violent and irrepressible miracle". The only way to see the game as an apologia for pessimism is by ignoring this scene altogether.
It's crazy to me that anyone could play a game that is transparently an allegory for Eastern Europe after the fall of communism (although, obviously, with plenty of details from other places and historical moments mixed in) and think the point is to just accept all the misery as it is.
>>

 No.8538

>>7056
Phasmid is the spectre that is haunting Revachol
>>

 No.8916

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>>8791
we still have our memes, at least

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