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File: 1627793657623.png (72.85 KB, 255x200, ClipboardImage.png)

 No.11418[Reply]

Quick! Post a 9+/10 game that has some actual educational value.
2 posts omitted. Click reply to view.
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 No.11463

File: 1628055655964.jpg (82.03 KB, 512x271, unnamed(2).jpg)

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 No.11464

Idk if 9/10 But Exapunks is the more normie friendly TIS-100 and arguably teaches programming.
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 No.11465

File: 1628058427869.jpg (592.36 KB, 1276x717, screenshot0227.jpg)

The Expression Amrilato
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 No.11489

>>11465
Will I actually learn some basic Esperanto if I read this?
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 No.11538

>>11489
If you take it seriously, yes. There are study sessions and minigames where it quizzes you about it. You need to pass the quizzes to continue the story but there's a setting to skip them.


File: 1625783158522.jpg (31.9 KB, 336x294, 2d1.jpg)

 No.10754[Reply]

<CCP Games tried new monetization amid a ship shortage, and it's backfired

>On top of the scarcity patches, roughly one year ago, one of the largest wars in EVE’s history began. The war has raged hot for nearly a year, causing destruction on a scale that is unheard of in EVE’s 18 year history, further diminishing the resource stockpiles of players and driving the cost of the vessels players need to fight in the war through the roof. Outside of the financial toll the war has taken on player wallets, the mental stress of the conflict also seems to be building in players on all sides. War in EVE is one of the most interesting things the game has to offer, and probably one of the more realistic simulations of massive real life campaigns available in the virtual realm. Each side needs competent generals, massive supply chains, and most importantly, players to fight in battles that can last for hours across all time zones multiple days a week. Over time, these things take a measurable toll on people who are just trying to play a game to have some fun and blow off steam. With something close to half of the game’s active playerbase involved in the conflict, it’s easy to understand how the situation could create some tension among players. Further compounding the stress of war and waning pocketbooks are the latest changes to the already complex industry system. Almost all spaceships and the ammunition and equipment for those ships are produced by players. Resources must be harvested, transported, and combined to create the ships, and when those ships die in battle, they are gone forever. Over the course of the war, those ships have been dying by the thousands. Since the changes implemented in the last few months, the production chains, cost, and complexity of crafting most ships in EVE have become more complex and expensive, leading to a further burnout of already overtaxed industry players.
5 posts and 1 image reply omitted. Click reply to view.
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 No.11508

>>10758
What's this clip from?
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 No.11514

>>11508
https://www.youtube.com/watch?v=lsWvtUoAzXM

Or if you mean the anime: Future War 198X
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 No.11515

>>11110
If only all the cool assets and things from EVE could be used to make a game like Elite Dangerous or Freelancer instead of a turgid ability-based MMO trash that relies on a single gimmick (omg, in this game, that you're presumably playing for entertainment, you can lose a month's salary in a few minutes! how cool!).
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 No.11525

>>10782
The entire game has been more or less stagnant for a decade , Goonswarm won and now they have hegemony of this world and they are more ore less unassailable .

I think CCP is making one last cash grab before they cash out and the game collapses.
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 No.11531

>>11525
SomethingAwful paypigs ruining things for everyone… who could've seen it coming eh?


File: 1627374141217.png (167.77 KB, 1200x800, AI dungeon.png)

 No.11290[Reply]

Anyone else here fool around with A.I dungeon a lot?
Post your custom prompts or stories etc ITT
4 posts omitted. Click reply to view.
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 No.11330

>>11323
Not them, but I think they're referring to a security flaw that allowed someone to access hundreds of thousands of supposedly private/unpublished stories. The bug had already been reported before that, but the AI Dungen developers ignored it that first time.

>>11325
I also used it, only to write some porn (it was very successful at that), but when I tried to make it follow a very specific and less pornographic plot (for a smut fic) it constantly derailed the story with really stupid and un-sexy shit.
I hope whoever spied on my private stories had a good laugh reading my frustrated responses to the AI.
>At a certain point you realize you're writing most of the content yourself and begin to wonder why you're even playing AI Dungeon.
kek, that's exactly how it feels.
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 No.11511

Has anyone here got KoboldAI to work on linux?
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 No.11512

>>11507
Welp, looks like I have to download my stories and delete my account before someone decides to publicly mock my shitty porn fanfiction.

>>11511
I suppose this is the alternative I've been reading about. Got any guides?
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 No.11528



File: 1627418726125.png (85.3 KB, 404x295, Navi.png)

 No.11315[Reply]

So the entire premise of Majora's Mask is that Link lost his friend Navi and went on a journey to look for her… And never finds her in the end. Did they forget about her at some point in development? Tatl gets a nice resolution to her story, but we never hear about what happened to Navi. What a cruel way treat a character from the previous story.
6 posts omitted. Click reply to view.
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 No.11358

>>11320
much like links awakening
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 No.11363

>>11358
Link was actually on his home to Hyrule when he was shipwrecked, having finished his side quest. Link never finishes his side quest in Majora's Mask.
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 No.11433

Isn’t it implied that he simply went back to searching after Majoras Mask
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 No.11460

She was dead and he learns throughout the game to make peace with that
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 No.11506

Zelda games are so boring
It's all text and text and text

What do people like about them exactly


File: 1615617998461.jpg (446.62 KB, 1200x600, starcraft 2.jpg)

 No.8129[Reply]

Real time strategy games are not as popular as they once were, but I still think they deserve their own thread. Do you guys still play them and which games?
62 posts and 5 image replies omitted. Click reply to view.
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 No.8392

>>8380
Sucking dick unironically takes more skill than ASSFAGGOTS. First off even in the video the MOBA person is clicking and camera cycling unnecesarily. Besides hitting hotkeys for production all of that is wasted effort since he's not even in a fight but just trying to look cool by pumping APM. It's literally equivalent to the anal fingering. but disguised with a lot of extra noise. Secondly one of the mottos of ASSFAGGOTS is macro beats everything. What this means is that you can overcome tactical and strategic mistakes simply by outputting more units than your opponent consistently because units die so fast in-game that micro decisions don't matter as much outside a few exceptions. This essentially means that you have to think much less. ASSFAGGOTS are known for following build orders and general gameplans but the combination of suction and hand movements in say anilingus is 1000x more difficult to adapt to and succeed in because unlike in ASSFAGGOTS where you know the enemy race and already know 80% of what he will do with his builds people in sucking dick can sit on each others faces and gobble schlong that remain undiscovered for MONTHS because of all the possibilities.
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 No.8393

>>8380
To talk about which "requires more skill" is a false proposition to begin with. The skill required is the skill necessary to beat your opponent.
In Starcraft you have the (theoretical) potential to micro every single unit, keep track of every piece of information on the map, keep every production facility working at maximum capacity and so on and so on, which is practically impossible, so you cut corners where you can to maximize your limited human reaction time and attention.
In a moba you can get close to perfect execution in a fight, but the macro and meta decisions here must not be underestimated - there is near unlimited room for improvement and experimentation.
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 No.11501

File: 1628207744465.jpg (72.76 KB, 900x900, external-content.duckduckg….jpg)

Literately the best SC2 content creator, change my mind.
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 No.11502

File: 1628217336479.png (1.38 MB, 1920x1080, Mindustry.png)

>>8238
This is now a major feature in Mindustry. I have mixed feelings about it. On the one hand it's pretty deep and neato, on the other it shifts skill during PvP matches into who's done the most pre-game homework to build or copy and paste the best unit behavior scripts, because there's no way you can program something complex in real time under pressure.
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 No.11504

>>8129
Why are Starcraft lore fags so insane? They basically infest every scifi forums with their fanfic and wanking even though the lore is even somehow worse than Warhammer filled with contrivances.


File: 1624274350567-0.jpg (200.32 KB, 1280x720, [email protected])

File: 1624274350568-1.jpg (152.44 KB, 920x504, leftwing.jpg)

File: 1624274350568-2.png (2.01 MB, 1870x722, alunya.png)

File: 1624274350568-3.mp4 (18.33 MB, 1280x720, 2-3.mp4)

File: 1624274350568-4.mp3 (1.97 MB, poleague_anthem.mp3)

 No.10211[Reply]

This is a thread for discussing /leftypol/'s team in the /pol/eague.

Strawmanning Q&A
>why the fuck would we enter a 4chan event full of retards?
/leftypol/ has been a participant since /pol/eague 4, despite bunkerchan nor leftypol.org ever being involved. The team is already signed up and validated. The only difference is that /leftypol/ have now been given authority over the roster, so we might as well have some fun.
Last time /leftypol/ came 2nd, and the capability of creating salt even with a lame team is demonstrably there. Virtual divegrass is not serious business. It's an opportunity to laugh, unite and shitpost together while watching a random number generator play out.

>where is more infomation?

Cup: https://implyingrigged.info/wiki//pol/eague_6
Team: https://implyingrigged.info/wiki//leftypol/
Recordings: https://implying.fun/poleague5/

>when will it start?

Current consensus is after 4chan's 'World Cup' in mid-August.

Post too long. Click here to view the full text.
66 posts and 44 image replies omitted. Click reply to view.
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 No.11402

>>11401
oops, didn't mean to lenin cap
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 No.11403

>>11401 (me)
we need pictures for the remaining players
I'm also thinking we could replace Tiananmen Square 1989 with something else, maybe anglo box?
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 No.11494

File: 1628176620268-0.jpeg (44.18 KB, 855x614, abu-ubaida.jpeg)

File: 1628176620268-1.png (160.25 KB, 410x598, fa94df4d0b9b39b94341d7d4ae….png)

>>11403
Here's some pictures for Abu.
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 No.11761

This thread is continuing at the original location. New posts made on leftychan.net will not be seen.
https://leftypol.org/games/res/10211.html
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 No.11762

File: 1628910141976.png (3.24 MB, 1836x1016, Alun.png)

Verification, if needed.


File: 1628084869538.jpeg (240.17 KB, 1366x682, 1366_2000.jpeg)

 No.11468[Reply]

Ok, so….
This game is crap.
I'm embarrased for having played it, seeking till I saw something of value in it.
But it is crap, like, one major shit.
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 No.11469

Oh shit, it's monster hunter stories 2, sorry.
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 No.11488

I've never played a single Monster Hunter game
Should I bother? What's the best game? And why is this one shit?


File: 1627658459059.jpg (612.22 KB, 2400x1200, 201026-playstation5-xbox-2….jpg)

 No.11384[Reply]

I am a socialist in almost every aspect in my life. I help organize, I promote worker rights, I don't ignore feminist and racial struggles. Yet when it comes to console exclusivity I transform into the complete opposite of everything I believe in. As an owner of a console, I enjoy exclusives and I hate it whenever an exclusive gets ported to PC. I know every game being on every piece of hardware especially PC is the right, moral, and "proletarian" choice, but I can't help but rage and denounce at the sight of any exclusive, even the ones from a different console, gets ported.

Maybe it's some residue PTSD from being in a tight-knit Demon's Souls community when I was younger, and seeing the community flooded by morons and petit-bougie assholes when the Souls series was ported to PC.

What do you guys think of console exclusivity?
4 posts and 1 image reply omitted. Click reply to view.
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 No.11400

>>11399
>just sorry
*just separate
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 No.11404

>I hate it whenever an exclusive gets ported to PC
I suspect OP is taking the piss and yet I have to admit such people exist. Consoles really shouldn't exist and I say that as somebody who has played far more on console than on PC. On a PC, you can use the processing power for games and other things. The console is just a more restricted PC. In the future, all software and media will be freely available.
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 No.11429

>What do you guys think of console exclusivity?

To hell with it. I do not give two flying fucks about 'community' or something like it if i can get to more easily play games with my friends.
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 No.11432

File: 1627878445102-0.jpg (364.21 KB, 1536x1536, Internet_is_Full_-_Go_Away….jpg)

File: 1627878445102-1.jpg (176.61 KB, 923x1360, 71TYDLm3pAL.jpg)

>>11384
Back to /pol/
>https://en.wikibooks.org/wiki/4chan_Chronicle/Endless_Summer

Or the BBS boards of yesteryear
>https://en.wikipedia.org/wiki/Eternal_September

The >Universal< Computer
>https://www.scientificamerican.com/article/the-physical-origin-of-universal-computing/

OP, either you are the cringe you despise, the newfag/moron/petite bougie/pick your denigration that doesn't understand how social/public goods like communities work, or this is a bait thread.

All consoles and all culture are united in the future through emulation. You may as well cringe that Agamemnon's accent is all wrong in modern Greek plays. Or that no one mentions the French Parliament under Louis XVI with respect anymore.

As for muh culture, your unwillingness to take the time to enlighten the 'morons' is the reward of sloth and apathy. Leisure now, persistent morons later. There was a time when you were the moron in Dark Souls, I promise you.
Post too long. Click here to view the full text.
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 No.11444

I wish consoles didnt exist because I dont want to waste my time playing sub par games


File: 1627672956824.jpeg (11.24 KB, 637x358, download (7).jpeg)

 No.11390[Reply]

Modern games are boring as shit because the player has no reason to play the game. This sounds retarded but it's true, modern games are designed with an end goal, too many games are either multiplayer minigames or open world games where the world is filled with nothing and you have no sense as to what your supposed to do in those games, what ends up happening is the player either feels as if they're aimlessly moving a character in the game accomplishing quite frankly nothing or have already finished the game like in games like Alex legends or modern warfare and thus have 0 reason to open or play the game again as it's unlikely they'll find anything new or interesting to play. This lack of a purpose is one of the reasons as to why games since the late 2000s started seeing a noticeably declining quality in actual game design despite the fact that graphical technology has improved(of course if your willing to pay thousands just to run new releases at consistent frame rates than it's an improvement) and player dissatisfaction has risen to a point where ancientfags in gaming either have given up on new releases due to fears of wasting their money on a game that's gonna be shit and bug infested day 1. I blame world of warcraft for this trend as they made the belief that you can get players consistently spending on a game without a real purpose, and with it a bunch of new MMOs hoping to copy world of warcrafts success started launching all while making mistakes the developers of WOW had already came over during the 90s and early 2000s, suddenly the open world format would become an increasing normality with franchises like far cry and soon the world of modern gaming began to decay over a reason that could be fixed pretty easily. Oh well
7 posts and 3 image replies omitted. Click reply to view.
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 No.11420

I blame crap like Minecraft (quite literally an unfinished game) for our modern standards more than MMORPG skinner boxes.
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 No.11421

The problem with modern games is capitalism. It's why we get rehashed shit, microtransactions up the ass, and huge marketing campaigns for shitty rushed games.
GAMERS need socialism because it's the only way games can go back to being FUN. Games were GOOD when they were made by passionate nerds instead of committees seeking the most profit.
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 No.11431

>>11421
>>11421
>The Soviets only got into gaming in a few years
>created king shit like Tetris
Imagine if the Soviet still exist today. We would have state funded Slav jank. All I want to see is people having enough resources to carry out their passion projects. Like Phil Tippett and his 30 years movie.
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 No.11436

>>11420
I blame Activision and ea. They shut down so many studios…
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 No.11438

>>11436
EA has been doing that since the '80s.


File: 1627607829161.jpg (470.28 KB, 752x1070, spore-gen-packart.jpg)

 No.11368[Reply]

What a shit game
7 posts and 1 image reply omitted. Click reply to view.
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 No.11388

>>11382
Actually I might have my personalities mixed up. It's either he or Peter Molyneux who are well known for making tall claims with their games and then never following through with their ideas.
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 No.11389

>>11388
You were indeed thinking of Peter Molyneux, known for Populous, Black & White, Fable, etc and claiming "you can do anything." Will Wright designed SimCity and some associated games.
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 No.11405

>>11375
iirc EA forced him to dumb it down
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 No.11407

the only fun part was the cell stage
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 No.11408

>>11405
Is there any documentary or article on this?


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