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File: 1694949906253.jpg ( 307 KB , 1920x1080 , GTA-5.jpg )

 No.11995[Reply]

Feel old yet?
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 No.11998

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10 years ago the fact that this was the most expensive game ever made filled me with existential dread for the future of the games industry. It represented everything wrong with games development at that time: hundreds of millions of dollars sunk into development on a product that absolutely cannot be allowed to fail. A cancer subordinating game design to the whims of investors who demand a buck be made at all costs. What has happened since then?
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 No.12077

>>11998
The unstoppable tendency of an industry to grow
>filled me with existential dread for the future of the games industry.
*yawn* extreme political terrorists are so wimpy deez dayz


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 No.11986[Reply]

Knew that my criticisms wouldn't be taken seriously on /v/, so I came here.

What had made the initial POSTAL 2 have integrity was how it laughed in the face of moral panic—whether on the conservative side against video games or book-banning, and later on the acts of organizations such as PETA.

The modern day's conservative moral panic is mainly focused toward the LGBTQ+ and immigrants. POSTAL 4 had an amazing opportunity to comment on these things(we already had an entire group dedicated to getting rid of books in the last game), they side with the moral panic narrative by only telling a story about the rabid SJWs.

The terrorists in POSTAL 2 were also done quite well; they could be found everywhere on the map(the grocery store, the mall, behind RWS) to show how ridiculous the narrative of "terrorists could be anywhere" that justified the Patriot Act was. They could have played it this way, too. They could have had random trans people hiding among the populace looking to cut your dick off. They could have had a mad university professor trying to hypnotize a local college campus into having gay sex. They could have had the book burners show up mid-way through that, but then target Postal Dude midway through because "Hey, look at those buttons on his clothes! Those are a secret symbol of the queer agenda! I saw it online!" and then have them target him as well.

Instead, POSTAL 4 just uses the cheap conservative joke that its ancestor would have tore to shreds and loses its shine because of it. It feels like if a modern sitcom writer tried to make a POSTAL game without understanding any of the bite that made those games special. I'm not going to pretend that they were fine art or anything like that, but it was a special component.
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 No.11987

>muh vidya
>muh overthrow capitalism
Pick one
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 No.11988

There's a Postal 4 now? What the heck have I missed?
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 No.11989

>>11987
Are you chastising me for playing games? Consumerism? I'm sorry to annoy you but I can't tell exactly. I'm aware that even piracy is ultimately not revolutionary, if that's what you're telling me, though that could be putting words in your mouth.
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 No.11996

It's GamerGate's fault.
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 No.11997

>>11996
>It's the fault of dozens of trash tier video game publications colluding to release attack articles on games enthusiasts all on the same day in response to being called out for corruption.
Uh… huh?


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 No.355[Reply][Last 50 Posts]

General for all fighting games and fighting game competitive scenes
2D, 3D, Anime, Tag-Teams, Platform, Shrek Super Slam
134 posts and 35 image replies omitted. Click reply to view.
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 No.11331

>>11311
>>11312
>>11314
>>11316
just use a keyboard what's wrong?
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 No.11795

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>>9178
What have you done during quarantine?
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 No.11796

>>11795
I learned how to handstand and am getting close to one-arm pushups. I haven't improved at a single fighting game because nothing good has come out recently and the consumerist whores in the "fighting game community" have abandoned all the good games.
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 No.11798

>>11795
Learnt how to eat pussy
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 No.11994

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 No.11992[Reply]

How do I install mods in a pirated version of skyrim anniversary addition? There's a folder for mods in the directory, but, the mods do not show up when I load the game, and, on top of that the game wants me to create a Bethesda account to use them? Any advice?
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 No.11993

>>11992
I have no experience with this kind of stuff, but if i tried to do this, i'd go digging through the mod's dev-forum for a manual install guide. They probably have a executable flag to launch directly into the mod and skip all the normal game menus.


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 No.11954[Reply]

Learned about all the changes this dumbass made to the Majora's Mask 3DS remake recently, and from reading developer interviews it basically sounds like someone embarrassed of their creation–someone who didn't understand their own game. In other words, George Lucas Syndrome.

Starting to realize there's actually quite a lot of these figures in the games industry. What's the deal with this? Why is it so common?
1 post and 1 image reply omitted. Click reply to view.
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 No.11956

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 No.11958

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 No.11959

>>11954
the dude who made dead space and callisto protocol
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 No.11978

>>11959
I didn't play Cal Prot, what did he do?
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 No.11991

I made a separate thread on the POSTAL series which is basically this, or how I feel they lost that understanding over the years.


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 No.11969[Reply]

Can we get a Jurassic thread going?
2 posts and 1 image reply omitted. Click reply to view.
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 No.11972

>>11971
https://australian.museum/learn/dinosaurs/dinosaurs-living-together/

<Life in a crowd - plant-eaters

>Many plant-eating dinosaurs lived, walked (and stepped on each others toes and tails), and died together. The evidence for this can be seen in communal nesting sites, bone injuries, trackways and bone-beds.

<Living together - meat-eaters

>Our picture of the lone predator is changing. Recent fossil discoveries suggest some lived in co-operative packs, raised their young and were probably quite social.

I thought it was shitposting..
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 No.11973

>>11972
Based dinos
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 No.11974

Did that idiot Michael Crichton even realize that the Jurassic was about 50 million years before most of the Cretaceous dinosaurs in his park?
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 No.11980

>>11974
What do you think of feathered dinosaurs? Would you like to see them instead of scaly dinos?
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 No.11985

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>>11980
Yes because giant predatory birds are terrifying.


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 No.11916[Reply]

Tell me, anon: what are the best minigames in RPGs?
6 posts and 3 image replies omitted. Click reply to view.
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 No.11949

You guise know an active board is a two-way street right…
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 No.11950

>>11949
Just post about stuff you're interested in. Assume the 80/20 principle will prevail, and most of it will get very little traction. Over time, the user base and activity will continue to grow.
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 No.11981

I liked some of the minigames in Yakuza like the one where you race toy cars
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 No.11982

some gambling minigames can be fun (though I never gambled in real life)
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 No.11984

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>>11982
I find that's generally because they either add a skill element that real gambling lacks, or you have a source of in-game funds that won't ruin your life if you lose them.


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 No.10573[Reply]


AAAA THE VEGETA EYE KEEPS FOLLOWING ME
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 No.10574

https://dbz-dokkanbattle.fandom.com/wiki/Dragon_Ball_Z_Dokkan_Battle_Wiki

https://legends.dbz.space/characters/

Useful resources for the gacha games I play

Dokkan is more single player focused
Legends is more pvp and co-op focused
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 No.10587

There are no good gacha games, prove me wrong
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 No.10590

>>10587
Why would I want to prove you wrong
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 No.10746

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>The chads have only Zenkaid their cards in various ways, the point, however, is for the GigaChads to defeat them
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 No.11979

bump for gacha game discussion


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 No.11967[Reply]

I understand that in a competitve game losses are inevitable. I know that. Losing is always a possibility in a game.

but jesus fucking christ, when the losses start mounting. Self-loathing doesn't even begin to describe it. Losses are guaranteed but victories never are despite how hard it feels like I'm trying and all I want is a sign I'm progressing and doing better.
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 No.11975

In competitive gaming there is always a sort of Conservation of Fun principle: one side's rewarding victory is often the other side's source of frustration. That's why it's always best to match people with similar skill levels, so that they can each give and take each other's fun in harmonious balance.
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 No.11976

i know that fps competitive is filled with hackers
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 No.11977

>>11976
>i know that fps competitive is filled with hackers
That's only a problem because the morons in the games industry are retarded control fetishists that can't just let people play with their toys the way they want.

The dichotomy between players and hackers is false. Inventing anti-cheat software and turning it into root-kits that infect your OS like a type of malware was also retarded.

The only thing they had to do was sort player in to groups with similar play-behavior.
For example sorting people according to skill-level and making different servers for newbie, intermediate, enthusiast and superhuman skill, would have fixed the problem. The sorting could be done via server-site player metrics. All the "cheaters" would be sorted into the superhuman skill corner where they would bother nobody with their bot-competition.


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 No.11964[Reply]

Why are the androids potrayed as the victims when it is clear they are displacing people who only want to work to provide for themselves, arenthey they the real victims? The only people who are well off are the ones who own the androids.
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 No.11965

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>>11964
Today machines aren't a source of economic value, they only are crystalized labor-power. But lets assume a hypothetical future where machine-workers have become the equivalent of humans. That means they re-produce them selves and they can generate economic surplus on top of that.

Machines, robots, androids etc are not the one's displacing people. Automation on it's own has never done that. The problem is that capitalists are trying to abuse machines to increase their personal share of the economic-output at the expense of pretty much any other consideration.

If you organized the economy in a sane manor, machines and people would just work together and cooperate for maximum desirable economic outcomes for everybody.

When the capitalists force people out of work they reduce the overall output of the economy. Even if people are inferior to machines at a task, removing people is still removing a net economic contribution. Which shrinks the economy relative to a machine-human-cooperative model. The capitalist choose the machine-human-competitive model because that generates more for them personally, even if that results in an overall much worse economy.

Remember capitalists are the ones that are making workers un-employed. Technology is not the source of Un-employment or economic insecurity.

As a rule of thumb
In capitalism, the capitalists are the source of most problems.
Most of the suffering is caused by labor-competition.

Also if human-equivalent-androids were ever constructed, the surplus from human workers would be the spark of life that created them, and the cyber-punk mega-corp that seeks to own and control them would be doing slavery of artificial people. Human workers and android-slaves would be natural allies.
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 No.11968

>>11965
>Human workers and android-slaves would be natural allies.
You're right, good post.


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