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For years and years the debate has raged over whether video games qualify as art, and as ridiculous as that debate is there's one undeniable aspect of it: video games have ideological content.

For that reason this thread should be used to approach games from a political standpoint with their political content in mind. The only thing to keep in mind here is that YOU CANNOT TALK ABOUT GAMERGATE.

Here's a big list of video games with left wing content to help discussion get going:
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Oh yeah and Disco Elysium is an obvious one, plus TNO, Equestria at War, and so on…


Video games have great potential to radicalize people because unlike other art forms, they are based around teaching people mechanics and enforcing a working understanding of mechanical systems (at least, a lot of the time - walking simulators etc are another question). Not only is there the possibility in video games to teach people the mechanics of politics and economics (a very straightforward and vulgar example), the very process of learning and understanding game mechanics predisposes people to understanding materialism and learning how to analyze how systems function. Video games are already good but could be made even better with the right application of game design. Properly radical games should be integrated into education that communists engage in, and I will fight you to the death over this.


That rec chart is kind of old. It needs Tonight We Riot and a bunch of other stuff.
>Peace Walker
I didn't finish it, and I know that it has actual communists in the story, but doesn't MSF do some jobs for non-leftists as well? Or was that just in MGSV?
>Ladykiller in a Bind
A meme recommendation? As far as I know, that's just a lesbian bondage VN. Is it actually leftist in any way?

why not? Not that I want to. The thread subject didn't even make me think about it.

>Video games are designed to sell as many copies as possible and to be as addictive as possible
That doesn't apply to all video games, particularly indie/free games. In those cases they might actually be considered works of art.

Plus, there's a lot of people involved in the creation of games, so the writer, designer, programmer, lead artist, lead composer, etc. might not personally be trying to sell many copies but make a game out of creativity. In which case I guess you might be right about games being only "artistic" but not "art".


>videogames are for nerds
Not anymore. Corporations have realized this, that's why everyone who has at least a cellphone plays them. Even the military knew this before video games were popular. Video games have massive propagandistic and educational potential.


>Video games are designed to sell as many copies as possible and to be as addictive as possible
the exact same applies to music and television as well. doesnt make those any less "art".
many of the most popular video games are shit art, made for shit reasons, but again the exact same applies to music and television. youre either a massive pseud or havent engaged with the art form outside of fifa or cod.
go ahead and tell me with a straight face that something like pathologic is not a work of art.

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I'm making this thread here, because the other boards are practically dead. If a mod chooses to move it to /hobby/, that's cool, I just wanted some exposure on /leftypol/.

As you might now, chess played a large role in the Soviet Union. They outright dominated the game for decades and it was commonly played ever since the inception of the union.

I think chess does possess the potential to develop and train the strategic thinking skills of players, if they abstract from the game and attempt to apply it to the real world.

But it's also a fun game. Because of that I made a /leftypol/ club on chess.com, which is a great website with a nice UI and plenty of resources to learn and improve at chess. I've been using it for months now and got far better at chess and I even do the puzzles on it for fun every day. The way the website is designed makes learning chess and improving really, really easy. Making an account is free and would be quick. I know this sounded like an ad, lol.

So, I'm inviting you comrades to start learning chess or improve whatever skill level you are at and join the /leftypol/ chess club. We could play against each other. Perhaps even organize tournaments. I think it would be really cool if we could get something like this going and make it the community wide hobby. If only 3 people join that would be good enough honestly.

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cool project


Can't Queen just A1+, bishop has to block G1, Queen sac and the d and c pawns can progress forward?


Never mind, the pawns won't be able to reach no?


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after you sack the black king is stuck and it's effectively out of the game and the white king is in the square so he can reach before they promote


btw if you click on the lichess link you can try to play it out :)

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Anyone else doesn't like the graphical remakes (like DS, Halo, Shadow of the Collosus, Spyro, etc)? Them graphics look good but it's also done by a completely different team. It's like if they took a movie and reshot it exactly the same but with different actors and new effects. Or if someone redrew mona lisa and now it's supposed to be considered the best version. It results in a different feel and fucked up art style. And yet gamers seem to eat this shit up and ask for more. Am I alone on this?
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But Hollywood remakes are considered terrible. No one wants to see Black Christmas remade like what, 3 times by now? Nobody's gonna do Citizen Kane with new actors and shit. And good movie remakes are usually entirely different. For example, John Carpenter's The Thing vs The Thing from Another World. Completely different movies with similar ideas. This is more akin to Resident evil remakes, where everything is redone, new gameplay mechanics introduced. I guess I should've mentioned that I don't mind Resident Evil style remakes. My problem is with the games that are the same games with a new skin applied on top. If I was to play Shadow of the Collosus, I'd be like "wow they made that fur work on ps2? Holy shit!" and I was playing Sotc PS4 i'd be like "wow average ps4 graphics, that's okay i guess".


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>But Hollywood remakes are considered terrible.
Not always, that's more of a recent development with how shitty hollywood is now. Off the top of my head, The Fly and Little Shop of Horrors are considered to be at least as good if not better then the originals.

>If I was to play Shadow of the Collosus, I'd be like "wow they made that fur work on ps2? Holy shit!" and I was playing Sotc PS4 i'd be like "wow average ps4 graphics, that's okay i guess".

I can see where you're coming from, especially when they do a graphical 'reimagining' of a game that's only 1 or 2 generations old- something like SotC already looked fantastic, it doesn't really need or benefit from any improvements and it only detracts from the original technological achievement the game represented. But the game in your examples that stood out to me was Spyro- that one was so massively transformed by the updated art style that it basically feels like an entirely new game, and I don't mind seeing other things from the PS1/N64 era or before given this sort of intensive face lift. You're still losing the perspective on technology, since the original was a technical beast for the time but the new one is only on par with every other AAA game, but the radically re-imagined art style justifies its existence to me.


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I've never actually played Spyro but I brought it up because I've heard people complain about art style changes like this https://old.reddit.com/r/Spyro/comments/c9shl4/i_know_im_going_to_sound_nitpicking_and_unpopular/

Personally, If I was to get into the Spyro games today I'd definitely go for the original ps1 games first and probably not even touch remakes (like I did with yakuza but then it died sadly).

And the movies you brought up are similar to my examples with The Thing, as in, completely remade movies. Imagine if The Fly was a shot for shot remake with every single line of dialog remaining the same, every camera angle the same and the new actors trying as hard as they can to mimic the way old actors talked. That's how I perceive remakes of Demon's Souls, Halo, Sotc etc


>The original still exists
I also wanted to make a point about this. The original doesn't always really exist. Like with Demon's souls. They remade it for the ps5 but only with new graphics. What if I want to play the original, I now have to go and get a console from 2006 and a copy of 12 year old game. And the digital store on ps3 won't always be available (they even shut it down earlier this year but restored it but it still means it could be gone at any time). And the servers for the game going to get shutdown at some point. Sure there's emulation but the answer to play the original version shouldn't be "like bro just acquire the copy somehow probably illegally and then an illegal copy of bios or dump it yourself". If they're doing these remake at least it would be great to have an original version as well (preferably patched to unlock fps and stuff too).


the definition of soul/soulless

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The Sega System

DescriptionShinobi is a series of hack-and-slash action video games created by Sega. The ninja Joe Musashi is the protagonist of the original series of games. The first Shinobi game was released in 1987 for arcades and has since featured in a dozen other Shinobi titles


excellent game
SEGA was so good back then


the only games I had as a kid were phantasy star 4 (never heard of the other games) and battle toads with X-Men characteristics.

still hold up uh yup

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Anybody experienced with Dungeons and Dragons that can help me with some worldbuilding?

I want to integrate Gnomes into my world, and the 5e (inb4) source book says they have very tight-knit communities, so I want to make them Communists, but I'm a brainlet and I don't know what a medieval-esque Communist society would look like.
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I think this thread was accidentally posted to /hobby/ then moved here.


unless you're using magic to replace industrial technology, it would be difficult to actually produce communism in a medieval setting. however, you can look at the peasant republics (https://de.m.wikipedia.org/wiki/Bauernrepublik hopefully you can read german, if not maybe you can find an english language source by googling peasant republic or Dithmarschen). Another possibility would be to work from tribal societies (for example, arabian peninsula before the saudis united it). In neither case are we talking about "communist societies" per se, but given the usual setting of medieval fantasy id say these two would be suitable stand-ins for communism, given some tweaking.


Good post. I'm making a marxist fantasy setting too and this is good advice.


One of the biggest hurdles to a medieval communist revolution I think is the fact that peasants are just about the opposite of a revolutionary class. There's something about rural life that does not produce revolutionaries and progressive, but rather reactionaries. Only when you have cities with massive populations, thus having created the proletariat, does it become more possible.

Examples like the European Peasant republics aren't really revolutionary in actuality, they merely lacked feudalism because they were too poor and small, but they weren't actively ideologically upholding this, which is clear from how over time even Dithmarschen developed its own nobility from the families of the people who kept increasingly more often getting elected to be judges.

Then again, maybe some maoist can teach me something I don't know about peasants and revolution.


halflings can be eco-anarchists, since they're tolkien's ideal society

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Why is it easily the best FPS game ever?


I'm more of a counter blox stan myself


ain’t the enemies flag ancom with a skull



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When will there ever be a game this kino again?
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Oh also while I like the mental voices, some of the writing for it (Especially the nighttime, or waking monologues) super cringe and poorly written.


>(Such as the underground bitch with the radio, secret old commie ending, the conflict between Union and wild pines ends with a shootout)
Yeah none of these are nonsequiturs


They have no pre basis in the story. With the exception of the shootout.


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one can hope


Yeah, there's a balance which is cool. It'd hardly be an RPG if they'd lock you into certain role but discovering Harry's past that obviously impacts the way people perceive him as you get through the game is a huge part of the experience as opposed to other RPGs, even when they try to do something similar (Fallout games, Mass Effect to some extent).

What does this mean? Of course it's going to be a cosmetic difference. It's a video game. People living or dying, loving or hating you, helping you or getting in your way, it's all cosmetic if you want to look at it that way.

>you can get to the end of the game pretty much whatever you do, sure, but there's definitely 'better' and 'worse' outcomes
That was my point. Being able to "get through it" despite some major fuckups is painfully absent from most games. Pathologic, Deus Ex and to a veeery small extent Mass Effect are the only franchises I've encountered that really strive to make failure a part of the narrative instead of just hitting you with a Game Over and having you try again. Maybe I'm forgetting some or I'm just not as well-versed in RPGs as I think but it never hit me with such a feeling of immersion as while playing through those 3 series.

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i am going to play against my friends in a few hours in among us

how do i beat them


Uh Eh uwu i'm stupid


No probelemo, it happens


I've found that not getting caught is a pretty strong strategy


that's helpful
i usually stab people right in front of everyone to assert dominance

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Any of my comrades want to play Warzone together? It's free.


is this the 200gb cod or the cod where you play with the touchscreen


it's around 80gb and on pc/console


Free like free toilet water.

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 No.871[Reply][Last 50 Posts]

What games do leftypol play? I played through Stalker recently, I also like Deus Ex, Mount and Blade Warband, Dark Souls. I play supreme commander daily and generally enjoy strategy games.
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It's comfy if you were raised as a console kiddie. I mean like imagine playing Halo with keyboard.


Are you implying that for a typical 3D game with strong emphasis on aiming precision and timing, a keyboard where directional input is typically formed by four binary inputs on two axes (total 8 directions), is more appropriate than a controller where the same directional input is formed by non-binary joysticks?
t. haven't played with a controller for around 8 years


One of PC's inputs may indeed be digital, but mouse control is in general so much more precise and accurate for camera control that it overcomes all the advantages of two analog sticks.


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Came here to post SupCom. Its on sale again for $2 starting today until July 9th.


playing on https://www.faforever.com/

>Forged Alliance Forever (found at faforever.com) is a community driven lobby system that offers several features including playing multiplayer in Supreme Commander: Forged Alliance. It is described as similar to GPG.net, the original multiplayer client to Forged Alliance. Since the shutdown of GPG.net and the discontinuation of support for the original game, Forged Alliance Forever seeks to ensure that the game will "live on… forever."

>As of 2021, Forged Alliance Forever continues to be supported by fan volunteers who actively maintain the community, add unofficial patches, maps, and mods, and release regular content.


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if you wan't to see what gameplay is like this guy casts tournaments and uploads often

some nuke footage to get a sense of the scale: https://www.youtube.com/watch?v=_tWp4ynONnQ&t=3119s


How to Nuke - Weirdly Specific Tutorials for Supreme Commander: Forged Alliance https://www.youtube.com/watch?v=BPi5RjVQiNw

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