[ overboard / sfw / alt / cytube] [ leftypol / b / WRK / hobby / tech / edu / ga / ent / 777 / posad / i / a / R9K / dead ] [ meta ]

/ga/ - Games

Name
Email
Subject
Comment
Flag
File
Embed
Password (For file deletion.)

Matrix   IRC Chat   Mumble   Telegram   Discord

| Catalog | Home

File: 1608527958972.jpg ( 256.53 KB , 740x340 , voltage_workers.jpg )

 No.3489[Reply]

https://www.uniglobalunion.org/news/strike-game-workers-us-results-unprecedented-win?fbclid=IwAR1q7ipBfBXzo0bcxXnWF1nTFNEXneuV0Tc3WVCPog0oHtkY_bmTz7PBJeM

&ltWriters for Lovestruck, a mobile game produced by Voltage Entertainment USA, have won an average 78 per cent pay increase and greater transparency at work after a ground-breaking 21-day strike. It is the first successful game worker strike in the history of the game development industry.
3 posts and 1 image reply omitted. Click reply to view.
>>

 No.6945

>>3489
How are coomers able to strike anyways? You'd think that porn games would be the last place to get unionized.
>>

 No.6947

>>6945
I'm guessing it's probably because it's a niche within a niche within a niche, so the company is relatively small.
>>

 No.8798

Kinda related

#Voices4Devs: Voice Actors Give Online Support for Game Unionization
>April 12, 2019

>As more people working in video games try to form their own union, they’ve recently gotten another burst of online support. Apparently starting on April 2, voice actors united under the #Voices4Devs hashtag on Twitter to call attention to the developers they work with on games.

>A wide variety of voice actors from AAA titles and indies have joined in[…]
>Game Workers Unite, a key organization dedicated to the unionization movement, and others in the game development community have responded positively to the show of online support from voice actors[…]
>SAG-AFTRA, whom Game Workers Unite appropriately mentioned as an influence, is the acting community’s union.
>SAG-AFTRA is also a member of AFL-CIO, the largest federation of unions in America, and who shared a public statement with Kotaku that expressed support for game developers and their efforts to unionize in February.
>Seeing voice actors give online support for game unionization might remind people of another time they took an even more active stand in the game industry. According to NPR, voice actors under SAG-AFTRA—including the prolific Jennifer Hale, whose roles include Mass Effect‘s female Commander Shepard—refused to work with many AAA game companies, going on a strike that started in 2016 and ended in 2017.

http://newnormative.com/2019/04/12/voices4devs-voice-actors-give-online-support-for-game-unionization/
>>

 No.8799

Here's a video on video game unionization made 3 years ago. I think its still relevant as it gives a pretty good recap of unionization efforts in the games industry.
>>

 No.8800

>>8799 (me)
woops sorry if the video jumps forward to the half hour mark didnt mean to do that.


File: 1615187825634.jpg ( 299.9 KB , 800x617 , Potsdam Conference.jpg )

 No.7986[Reply]

In April I intend to run a turn-based, text-based simulation of the world of 1945 in which participants join as join as countries, parties, guerrillas, individuals, or most any other position they can think of.

Here's a link to the thread where people can join and find the rules on how to play: http://eregime.org/index.php?showtopic=17895

A bunch of participants already come from this site so I figure I'd mention the game here. If there's any questions, feel free to ask.
6 posts and 1 image reply omitted. Click reply to view.
>>

 No.8104

>>8100
Nukes in 1945 won't be powerful enough to turn the world into an apocalyptic wasteland, so no.

All the persons reserved as superpowers seem pretty competent (although we have an opening for Chiang Kai-shek.)
>>

 No.8145

>>8104
They aren't now either. Separate AM from FM, please.
>>

 No.8184

>>8145
Yeah I get that "nuke" can refer to different things or be used interchangeably. Just saying, all the debated consequences of nuclear war discussed during the 1950s-80s (Mutually Assured Destruction, Nuclear Winter, radiation all over the place, etc.) clearly can't happen with the technology available in the late 1940s, so there wouldn't really be a basis for me to say "okay guys I'm not simulating something approximating a post-apocalyptic world, game over."
>>

 No.8643

File: 1618192446386.jpg ( 254.8 KB , 1500x625 , BoP XVII turn 1.jpg )

I have the map more or less ready.

Game is expected to start later this month.
>>

 No.8789

Game has now begun.

I'll stop bumping this thread.


File: 1614700537361.jpg ( 73.5 KB , 1280x720 , maxresdefault.jpg )

 No.7868[Reply]

Can this be Series become iconic?

I really enjoyed the Story and although the Open World Mechanics were really not perfect, I think Sucker Punch did good for their first major Game as a Studio.

Also the Cinematic Elements of this game are just kino. The game let's you choose to play in Kurosawa Mode if you want, so we already know who this Game is partially dedicated to
4 posts omitted. Click reply to view.
>>

 No.7925

>>7924
Is that really an issue though?
>>

 No.7932

>>7924
>but too easy

you can play in lethal mode you know?
>>

 No.8786

>>7868
Don't wanna play this game cause I don't want to kill my ancestors, lmao
>>

 No.8787

>>8786
Based and filial piety pilled.
>>

 No.8788

>>8786
Understandable, because you kill a lot of Mongolians throughout this game…


File: 1618974248349.jpg ( 10.48 KB , 184x239 , Cyberpunk2020.jpg )

 No.8784[Reply]

Post any free tabletop sourcebooks or places to get them here.
>>

 No.8785



File: 1608527995266.png ( 195.15 KB , 1440x500 , leftytg.png )

 No.3729[Reply]

Tabletop Games / Traditional Games
Wargames, Roleplaying Games, Board Games, Card Games, Drinking Games, and so on and so on.
What are you playing/running/home-brewing? What do you have to recommend or criticize?
65 posts and 20 image replies omitted. Click reply to view.
>>

 No.7703

>>7698
No theres nothing wrong with vidya or escapism in general, but channeling your leftist feeling into games and scratching the itch that way does seem fairly counterproductive imo
>>

 No.7704

>>7703
Not him but I fear that forgetting about politics or leftism when I engage in a hobby will make me less resistant to liberalism in the long term
>>

 No.7706

>>7703
Leftism is utterly fucking dead and buried, it makes no difference whether you play a videogame or go in the streets, it's the same effect on the world.
>>

 No.8765

>>7361
"Excuse me but my fantasy setting is explicitly decolonial and all the fantasy societies have a rich and vibrant culture without being romanticized."

>>7665
Sounds neat. Most fantasy tends to sit in the medieval tech level though, so not a lot of systems would fit.

>>7680
True, also in my experience players like to do rebellious or revolutionary shit in roleplaying games for some reason.
>>

 No.8766

>>7361
I haven't thought about it because I don't keep a radlib living in my head rent free.


File: 1612148361379.png ( 1.53 MB , 1920x1080 , ClipboardImage.png )

 No.7447[Reply]

what happened to jim sterling?
51 posts and 5 image replies omitted. Click reply to view.
>>

 No.8627

>>8613
>why is e-celeb shit deleted?!?!?!?
/v/ might be more up your alley. I'm wondering why the whole thread hasn't been nuked yet.
>>

 No.8664

>>8627
It wasn't e-celeb shit.
>>

 No.8757

Who gives a single shit about someone else's' gender expression lol. You guys are such losers.
>>

 No.8761

>>8664
lol sure.
>>

 No.8762

>>8757
Learn to sage.


File: 1617228259631-0.mp4 ( 26.91 MB , 1920x1080 , SuperTuxKart.mp4 )

File: 1617228259631-1.zip ( 1.23 MB , alunya-001.zip )

 No.8444[Reply]

Kart racing general

You may now play as Alunya in SuperTuxKart.
21 posts and 20 image replies omitted. Click reply to view.
>>

 No.8749

File: 1618775759935.jpeg ( 169.73 KB , 737x1024 , hotrod.jpeg )

>>8462
>George Trosley
Not sure why the name escaped me back when I posted this, but Ed Roth is the artist I was actually thinking of.
>>

 No.8750

>>8748
>She should make a raised fist when she wins.
That was the intention but there are no bones in her hand yet. I can try a quick fix.
>>

 No.8752

>>8750
>there are no bones in her hand yet

That sounds extremely painful
>>

 No.8753

File: 1618832687813.png ( 35.43 KB , 468x470 , .png )

>>8752
Yeah but having shitty bones is worse.
>>

 No.8754

>>8748
These two issues have been fixed:
- Corrected names of end markers for winning and losing animations.
- Added a bone for fingers on the right hand and animated a fist curl.
The rigging of the fingers is very dodgy but you're never close enough to notice.


 No.8526[Reply]

I'll start.
14 posts and 6 image replies omitted. Click reply to view.
>>

 No.8729

File: 1618644271773.jpg ( 128.83 KB , 632x632 , 2f6c16b9ff71cacb92dba7f66c….jpg )

>>8578
>Chrono Trigger
I wouldn't say it's ahead of its time in any respect, it's just polished beyond belief with a team of people who couldn't be touched. The battle system, the plot, the time traveling aspects, etc had been done in RPGs prior. In fact, there isn't much in CT that I would say future JRPGs took from.
>Earthbound
naaaaaaaaaahh
I hate on Earthbound more than I should, not because I actually dislike the game (I think it's a really fun time), but compared to how good some of the RPGs on that console were and how clunky the game was at times, I just can't say it's even in the top five of its genre. Also Mother 3 exists and while it's not fair to compare the two, one is a 8/10 game and one makes Chrono Trigger look like IdeaFactory shlock.
>>8558
FE7 isn't the best of the series, but it's such an easy game to sink 20+ hours into without realizing where the time gone. Speaking of which, pic related is what I'm going with. Fire Emblem isn't nearly as good as it is without what this game establishes. It's also one of the few games in the series that's meaningfully critical of the premise of the series (superpowered monarchs tear the countryside a new asshole, except this game points out that's not actually good)
>>

 No.8730

>>8576
>>8729
How do you feel about The Binding Blade? I found it at a cheap price in a second hand store.
>>

 No.8737

File: 1618681422976.jpg ( 60.27 KB , 640x443 , Super Mario RPG.jpg )

Actual Best SNES RPG comin through.
>>

 No.8744

>>8730
It's hard for me to give it a fair shot considering how much of an improvement FE7 and FE8 are. There's just a lot of weak units (even for casual runs) and some truly awful maps. Chapter 14 of FE6 is my least section of gameplay in the entire series, and it looks even worse because FE8's main desert map is one of the coolest fights both from a map design and plot standpoint.
>>

 No.8745

>>8576
>They're all decent
After Tellios the series became increasingly bad.

>Otherwise you'll be waiting for hundreds of turns to get your preferred romantic pairings.

Just play a regular galge/otome at this point. The dating sim aspects of FE are honestly terrible if you've ever played VNs worth their salt.


File: 1618497423246.jpg ( 120.03 KB , 240x258 , return to monke.jpg )

 No.8694[Reply]

post games where you are monke
hard mode: no donke kong
nightmare mode: you return to monke
4 posts and 3 image replies omitted. Click reply to view.
>>

 No.8699

>>8698
Tell me more about this game
>>

 No.8700

>>8699
>You start monke
>You grow up stand monke
>Game over
It's a decent 3 hour game imo
>>

 No.8701

>>8698
>>8699
Fucking awful game, don't even try it. Utterly miserable, explains nothing, repetitive, boring, etc etc.
>>

 No.8702

File: 1618519972248.png ( 213.44 KB , 276x359 , Super_Monkey_Ball_Deluxe_c….png )

I love F-Zero GX
>>

 No.8703

Did they ever manage to fix the glaring control flaws in DKC Returns?


File: 1617076261639.jpg ( 35.56 KB , 500x244 , mine.jpg )

 No.8422[Reply]

What about a mod of minecraft in which you relive eastern european history. So you begin like normally, then you find a village, if you make a certain advancement, or create certain tool to grow crops more efficiently, then you get to take villagers as slaves, but you can only do it by subjugating other villages, so that when you eventually run out of villages nearby then you can simply take them as serfs. then you implement a trading system like the one there is now, but make it so that after becoming masters some villagers become teachers of their craft and teach it to other villagers, and then make it so that at a certain point it becomes more profitable for the player to trade with these, and he becomes compeled to drive away serf villagers, and create capitalism.
Think about it, it could be made really naturally too, you would need to add a system so that you could fight a villager to subjugate him, and make him grow crops, and if he happens to be from your village you can only make him give you a quota of grain, but if he is from another village, then you are allowed to make him give you everything. so that the first one will be more profitable at the beggining, but as you get better tools, then they become more equalised, and you are incentivised to take serfs instead, and then when they are serfs you have to physically fight them to take them out of their land
2 posts and 1 image reply omitted. Click reply to view.
>>

 No.8634

>mod the autismblox to teach the crotch goblins about capitalism
This seems like going far out of your way for what you're trying to do. There are already simulationist games that deal with economics. Something along those lines is much better suited to simulating early stage or emergent capitalism than something like minecraft. Just because the base game is popular doesn't mean that your mod would be.
>>

 No.8640

I feel like a Minecraft mod with slaves would get Cheka’d off all the mainstream mod platforms real fast
>>

 No.8645

That was a depression post my god, to clarify (because that post is really spastic), the idea is this. You have one gameplay mechanic, which leads you, according to your material conditions, to behave in different ways, these different ways are close simulations of modes of production. So the mechanic is that if you defeat someone in a battle you get to be their "boss" and thus make them work, and take a part of their product, but that amount of product is different depending on productivity and tools that you give. So at the beggining you can make them give you everything, and only take what they need in food, making them slaves, and then through gameplay conditions you are force to go through the motions, and get serfs and then workers, but not through contextual menus, but through organic gameplay
-
>>8634
actually i don't really want to teach anyone anything, i just think it would be a nice game lmao, certainly just because i though of it as a mod, doesn't mean it has to be.

>>8640
we could always name them something else, these are not slaves clearly, these are life servants or some shit
>>

 No.8647

>>8645
life servant is not any more politically correct my g
>>

 No.8648

>>8645
I get what you're saying and your idea makes more sense now but your OP was pretty fuckin weird NGL


Delete Post [ ]
[ overboard / sfw / alt / cytube] [ leftypol / b / WRK / hobby / tech / edu / ga / ent / 777 / posad / i / a / R9K / dead ] [ meta ]
[ 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9 / 10 / 11 / 12 / 13 / 14 / 15 / 16 / 17 / 18 / 19 / 20 / 21 / 22 / 23 / 24 / 25 / 26 / 27 / 28 / 29 / 30 / 31 / 32 / 33 / 34 / 35 / 36 ]
| Catalog | Home