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Since it appears that multiple threads are now talking about remasters (or remakes), what do you guys think about the Definitive Editions compared to the originals?


Its great, but it also fucks up some of the unofficial xpac campaigns. They used to have a lot of focus on being akin to the StarCraft "dungeon" missions and were a blast to play, especially since they would take a while (the Bari campaign was awsome, literally presenting in it a few year long campaign with various battles in a single "dungeon" mission). Now if I load in to Bari its just a nomad start where the logic is just "build base, beat foe" instead of the micro adventures of the past. Same with other Forgotten campaigns. Hell, they cut the Amazonian conquistador campaign which was 100% dungeon all way through.


I don't even understand why they need to change it. It seemed entirely pointless. Those campaigns were a unique twist and a well-made spin on the original game.


I guess they might have found them to be overdesigned and too complex. That, or maybe they found them to be cringe, like the first Sforza mission where your dipshit father drowns himself and his army.


They were probably just being lazy. We've all seen how successive strategy/RPG remakes have failed to even retain the same features of the original game, because apparently skill of game designers has devolved so much.

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Death Stranding thread
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Agreed. It's one thing to be masturbatory like artsy film directors, because it's usually more about capturing an image or feeling. It's another thing to include tons of lines of psychobabble that pretend to make perfect sense. There are also pacing issues with a large chunk in the middle of the game with no story development.

Overall I enjoyed the game a ton and I'm glad some teams still risk big budgets on crazy ideas. But I still felt disappointed because someone to reign in kojimbo's insanity would have greatly improved the game.


>But I still felt disappointed because someone to reign in kojimbo's insanity would have
greatly improved the game.

I always have the feeling that a good movie/game has to have the right balance of auteur director whims and studio mandate. Too much of either is bad.

Too much studio mandate: mass market trash with no soul, i.e. capeshit, Ubisoft games

Too much director control: incomprehensible self-masturbatory trash that doesn't try to appeal to anyone, i.e. Kojima games, or movies that are four hours long like Heaven's Gate

The perfect blend is a mostly-equal struggle between director and studio where they are forced to compromise. This gives you a product that has a good central concept and heart behind it, yet is constrained and tightly wound to actually be palatable to the audience.


I'm sure there's a Marxist analysis in the game somewhere.


Razortits was right even though I hate that faggot: Kojima needs actual editors and people to tell him no for anything to be good. Sony giving him the carte blanche on every creative decision was naive and stupid.
The game is basically every shitty part of a Kojima game rolled into one boring package that was received like a wet fart days after release.


My issue with the game, gameplay wise, is that it's a half step between being arcadey and a simulation leaving anyone who'd like a full step in either direction unsatisfied.

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So, what do you think about the FF7 remake?
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Fuck Nomura. He's the blight of Final Fantasy, and Kingdom Hearts fucking sucks.
XVI will probably be better


>imagine getting angry because people don’t like a “console rpg” for weebs
Get over yourself. The only decent old FF game was VI and only because I love the art and Kefka. The gameplay was unbelievably shallow.


I'm an Eastern Euro who has never seen a console or a controler IRL, so I have to ask, are the FF games actually great, or is it one big circlejerk by and for western Nintendo fanboys who want to nostalgiajerk over their okayish childhood games like ot is with Ocharina of Time or Banzo Kazooey?


Appreciate the concept, iffy on the execution, big respect for actually doing it.


For a big part: yes. Though, the games that are respected are genuinely good, even if not nearly as good as fans make it out to be ( whenever is that not the case?)
Final Fantasy 6, 7 and 9 I can recommend to anyone. 9 being the best of them, despite the hilariously blunt ending. Final Fantasy 1 was a milestone, but unplayable by todays standards in its raw form, don't even bother.

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Made by our favorite game developers, Kremlingames, the game will have you take on managing your own fictional country (called "Republic") right after the aftermath of the collapse of the Soviet Union between 1992 and 2004. Diverting from the previous games' path, you will play not as the country's president, but as the leader of a party of your choosing. This means that you will be able to play as the opposition for the first time in a Kremlingames product.

You will get to shape the personality, sex and background of your party's leader as well as to be able to choose between seven different parties:
>the liberals
>the conservatives
>the social-democrats
>the "socialists"
>the communists
>the nazbols
>the fascists
Each of these parties are then divided between three different factions vying for power. You can go for a reformist or revolutionary path as the communists.
There are many other features, such as interactions with foreign powers, regional separatism, international integration, etc… I'm pretty intrigued by it tbh, I hope it won't be as hard and save-scummy as their previous games. It seems to be a better version of what Suzerain aims to be.

The game will release on tuesday the 23th.
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Theres one right here: >>7861


that was made after


yup, I'm thinking it's KREMLINGAMES time


Another masterpiece then!


Idk about the viability thing. I picked Nazbols, went down the most pro-independence choices during the pregame (it seems to really boost your popularity), easily won the first elections and then grabbed agronomy and industry ministers, which (especially the agronomy) helped me easily keep planners in charge. Kept winning bigger and bigger up to 2004 after which I got bored and didn't pick it up since. I guess I should try to end the run, but really can't be asked since gameplay is so dogshit.

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Are the MGS games based and REDpilled and Kojima /ourguy/?I know Peace Walker placed Che and the Sandinistas in a positive light but 3 and 5 had some very red scare opinions on the USSR
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Worth noting that modern videogames are huge mass market commodities that require huge funding, unlike in the SNES era (or even the PS2 era to an extent), so there are lots more creative limitations nowadays and arguably ideological controls


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There's also the fact that Big Boss became Kojima's husbando after MGS3, which might have played a part into wanting to redeem him a bit.


Soviet Solid Snake (COD BOCW) more better. You can't change my mind.



He killed Stalin tho


Fuck, that's right. It's hard to remember all the little details in this boring ass game.

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Sup comrades. Who here is a fan of the Metal Gear games? It's got strong anti-imperialist and anti-war themes and one of the games (Peace Walker) pretty much has you playing as Che Guevara. Which game do you like best? My favourite would be MGS3.
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1 = 2 = 3 >>> 4 = 5 = PW

the first three MGS game are DIMES, just perfect video games.

I'm currently trying to play the old MSX games, MG1 was shit honestly but I hear MG2 is better. Both old came have an awesome super late cold war vibe though as they were made RIGHT before the fall of USSR. The cover art for MG2 is so awesome I even got a poster of it.


Redpill me on MGS4.
I sat through that awful shit and I cannot believe it has zero subtext or preachy Kojimmy shit, because it feels like a mush of fanservice and pandering that attempts to wrap up every single plot point in the most contrived and absurd way possible (and then shits up that in the ending too).


MGS4 is an odd beast. It has both the highest highs and lowest lows of the series. Piloting Rex, the final fight, most of the other boss fights, and chapter 1 and 2 are amazing.

But I never understood why people say it is fanservice. It is fandiservice if anything. Snake being an old man for no good reason instead of in his prime, Meryl marrying mr poopy pants, dumb shit like Mount Snakemoore.

MGS4 is weird.


Solid Snake basically implies you are more than your genes


Play with deez nuts comrade


I recently became a gamer Anons, Oh no, i know it was a terrible plan, but fuck it.. What kind of music are best to listen to when gaming?
I have been mostly listening to trip-hop so far but lyrics can be to distraction unless I know them well..
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listen to the music in the game


>It depends on what you're playing. ("Gaming" is such a broad, vague verb.)
>listen to the music in the game
If you're playing something like HOI import all the old HOI soundtracks


>>7918 (me)
I should add that I only listened to other music while playing when I felt bored of the game's soundtrack. It really depends on how you're feeling in that moment.

>If you're playing something like HOI import all the old HOI soundtracks
Sometimes this applies to other series as well, if you like an earlier game's soundtrack more than the music in the one you're playing (or even if they're different series but you feel that the other game's music fits).


The music in the game obviously. Although admittedly when I get really, really good at certain games I tend to eventually turn the music off so I can focus on sound effects as audio cues.


The game's soundtrack, what sort of retarded question is this?
Don't use that term. It was always shit and unironically calling yourself that is sad beyond reproach.

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Are we already in the Deus Ex world?
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Okay, where?


Nice. You said better than me.






;_; damn

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The game is free on Epic right now, I already had it on Steam but it's well worth the purchase (for free). It's a Cold War RTS, pretty gritty, if didn't know. If we get enough players, maybe we can get our own little league going!


Having weekly /leftypol/ gatherings on these inactive game servers would be pretty based. It doesn't even have to be inactive, we could play shit like tf2


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tf2 is good. Picrel is by far my favorite soviet game


Oops, I thought this was /games/, but, hey, I guess I'll leave this here awhile anyway, the more the merrier.


Red Orchestra 2 is pretty based.

I'm a big fan of the Combat Mission games which is a more "grognard" series of tactical RTS games. Very difficult and paced. I've played them for years. The latest in the series taking place during a Cold War gone hot comes out next month. See embed.


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The thing I also love about Combat Mission is that they use a turn-based system where both sides (either you against another human player or against a computer) issue orders simultaneously, and there is a lot of fine control over orders, movements, where to fire, etc. then you hit "play" and the turns execute over 1 minute, but you can't change orders during that minute as it plays out in real time. Each "turn" is 1 minute. This gives it a kind of dynamism, where you don't know how it'll totally play out – at the same time, your little green army men have their own AI and will take cover if they're fired on, or will return fire on their own, or open fire on their own if they see a target in the open and you've given them permission to engage. That makes it feel more like you're a "commander" in a sense of a dynamic battle that you don't totally control.

Playing around with mods for Shock Force 2 as the Syrian Arab Army. Watch my guys trigger an IED and then the lead T-72 get blown away by an ATGM.

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>have an opinion on sonic
>get called a furry
like clockwork
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Game Gear is the most hilarious.


Clearly the dialectical solution to this is to create 'Sonic and All Stars F-Zero GX'



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the fans: why can't the classic archie characters come back into the IDW/game canon?
classic archie:


yo mean boost to win games


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Oh boy I can't wait to play Bunnie Rabbot's 'Mobian Confederate States' civil war route!

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